Free League Publishing: The One Ring™ Core Game Rules – Hardcover RPG Compendium, Fantasy Tabletop Role Playing Game, The Lord of The Rings™, Adults, Family, Kids Ages 13+
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THE ONE RING: CORE RULES – Enter the world of Middle-earth with The One Ring, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. Designed specifically to evoke the atmosphere of The Hobbit and The Lord of the Rings, the game contains rules for creating heroes and sending them off on adventures in a land threatened by the growing Shadow. This beautifully illustrated, full-color hardcover manual presents Middle-earth as it was twenty years after Bilbo Baggins’ remarkable disappearance and unexpected return. The great events narrated in The Lord of the Rings are still fifty years away, leaving plenty of room to narrate stories worthy of an epic. Now in its second edition, The One Ring comes with updated and revised rules, a new visual style, and a focus on the land of Eriador – the lone-lands west of the Misty Mountains. The One Ring, Middle-earth, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of Middle-earth Enterprises, LLC and are used under license by Sophisticated Games Ltd. and Fria Ligan AB. 2024 Middle-earth Enterprises, LLC & Sophisticated Games Ltd. All rights reserved.
EXPANDED TRAVEL AND SOCIAL RULES: Discover new strategy mechanics for journeys in Middle earth and engaging with its iconic characters through the Journey and Council systems.
COMPREHENSIVE LOREMASTER GUIDANCE: This RPG expansion offers thorough advice on bringing the world of Middle-earth to life, including rules for handling magical treasures, the influence of the Shadow, and the ever-watchful Eye of Mordor.
DETAILED PATRON PROFILES: Explore in-depth The Lord of the Rings RPG information on 6 notable Patrons, such as Bilbo Baggins and Gandalf the Grey, who can sponsor the adventures of the Player-heroes.
DIVERSE THE ONE RING RPG BESTIARY: Encounter a range of adversaries, from common foes like Orc Soldiers and Highway-robbers to formidable enemies like Cave-trolls and Barrow-wights.
CREATE YOUR OWN NAMELESS THINGS: Utilize rules to craft unique and mysterious beings from the darkest corners of Middle-earth, adding an element of the unknown to your campaigns.
Customers say
Customers find this tabletop game to be one of the best RPGs they’ve played, with excellent writing and beautiful artwork. The book’s layout is well-done, and customers appreciate that the rule set isn’t overly complicated. They consider it a great starter set and enjoy playing it, with one customer noting it provides hours of gameplay.
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